Look at older versions

v211a
  • fixed bug with resizing ByteBuffers
  • increased packet buffer size to 64k/16k from 16k/4k for client connection
  • restarted UDP update listener thread
  • restarted UDP update sender code
  • improved UDP code to better handle connections and memory usage
  • added Dump Mode
v210a
  • changed audio errors to be popup boxes
  • added global variable TRUE
  • added global variable FALSE
  • added SCRIPTEVENT_SELFDIE
  • added SCRIPTEVENT_SELFREZ
  • added SCRIPTEVENT_SELFENTERCOMBAT
  • added SCRIPTEVENT_SELFLEAVECOMBAT
  • added SCRIPTEVENT_SELFSTOPMOVE
  • added SCRIPTEVENT_SELFTARGETED
  • added SCRIPTEVENT_SELFUNTARGETED
  • added SCRIPTEVENT_TARGETDIE
  • massive refactoring and optimization of map drawing
  • new splash
v209a
  • changed assembly names and stuff...
  • updated Russian translation (ty armedian!)
  • fixed bug with closing login connection
  • fixed crash on invalid blowfish key
  • added script command PLAYALARM
  • added script command PLAYSOUND
  • changed several static values to const
  • added script command SET_EVENT
  • added script global SCRIPTEVENT_CHAT
  • fixed resource leak in regards to returning void after threaded functions
  • changed sounds to play using DirectSound instead of winmm.dll
  • fixed resource leak with freeing sounds
v208a
  • tweaked skillinit packet handler
  • support to send unicode text
  • support to read unicode text
  • changed to use GDI+ for faster rendering
  • changed NPC_DIALOG to use strings
  • updated Spanish translation (ty Dr.TroNs!)
  • added additional localizable terms
  • updated donate link under Help->Donate
  • added script targetting parameter ZRANGE
  • windows changed for consistency
  • refactoring of script thread running
  • fixed crash starting script before loading
v207a
  • fixed gray bar at the bottom on the middle window
  • fixed bug on closing loaded script files
  • fixed bug with script threads sleeping
  • fixed bug with XP %
  • new splash
v206a
  • increased max timer for item usage
  • increased max timer for heal usage
  • updated default login server ip
  • latest version check timeout increased to 10 seconds from 5
  • key check moved to after version check
  • refactoring of localization
  • tweaked UI slightly
  • tweaked Force Collect
  • changed lvlexp.txt loader
  • added debug mode
  • tweaked script startup/running
  • added Script command THREAD
  • added Script command DEFINE_GLOBAL
  • added Script command CALL_EXTERN
  • fixed Script command TARGET_NEAREST_NAME
  • fixed spaces and/or tabs may be used between script command parameters now
  • added command /SPAUSE
  • added command /SRESUME
v205a
  • refactoring of main class
  • significant cross thread calls fixed
  • fixed bug with not targeting players unless ATTACKABLE was set to 2
  • updated GG packets for login process
  • tweaked tiny packet handler for IG login
  • resolved login differences between L2J and Retail
  • added additional error handling to the clan/crest handler thread
  • fixed ShortcutInit packet handler
  • fixed npc dialog links
v204a
  • fixed bug calculating xp% on on lvl 1 chars
  • fixed cryption error on IG
  • adjusted map slightly
  • added command /assist
v203a
  • tweaked startup errors to improve thread safety on faster machines
  • changed error output for clarification
  • tweaked SelectedChar packet handler to increase stability
  • tweaked CharInfo packet handler to increase stability
  • removed legacy code to improve stability
  • tweaked sound playing slightly for memory
  • updated process encryption
  • fixed bugs where server id > 9
  • fixed error sending pms with no text
  • cleaned up and optimized map calculations
  • refactoring of clan/ally info
  • added script variable TARGET_CLAN
  • added script variable TARGET_ALLY
v202a
  • multithreaded loading
  • added support for // commands
  • fixed packet for nearby chars
  • fixed buggy char lists
  • new even higher rez map
  • tweaked map math
  • slight gui tweaks
  • tweaked npc dialog
  • cleaned up the splash
v201a
  • fixed alpha on splash screen
  • greatly improved loader
  • higher quality encrypted map
  • new npc dialog box
  • changed NPC_Dialog script command to require the link id instead of index
  • added additional error checking to prevent readers from crashing
  • new summer splash splash
v200a
  • .Net 2.0
  • new process protection
  • removed low memory check
  • removed redundant error checking
  • improved chatbox thread safety
  • improved whitespace removal for script commands
  • fixed script error on MATH commands with only 1 parameter
  • fixed healers unable to heal themselves based on CP/HP/MP
  • significant refactoring of globals
  • AES 256 Encoding
  • new mini map
  • newer gameguard packets for login process
  • C6 support